|Grand Tour Racing 98 / Total Drivin / M6 / Gekisou|
|« Moscow 2 »
|Track Length:||6.2 miles|
|Top AI Contender(s):||Morgen, Roberts|
Moscow 2 is the stormy version of the previous level. It is raced in the opposite direction with three laps.
In Moscow 2, there are two additional S-turns on the long straight stretch and airplane section. There is also a major U-turn between the two tunnels, as well as a small ramp, placed before the final S-turn.
The secret fireball is found in this level. It is located off-track between two buildings, and the player must jump away from the ramp in order to reach it. When retrieved, all progress gets lost as Moscow 7 opens.
“Get Back on Road” in Forbidden Zone
Moscow 2 is a lengthier track than Moscow 1, as there is now a major U-turn before the second tunnel. Even though the Sports cars now have higher top speeds, the extra 0.3 miles of road makes each lap longer to complete. The two additional S-turns are also causes for slower lap times.
Players may attempt a variety of challenges in this level, with the popular one being the Non-Deadly Rampage. Even though the small ramp is mainly used for jumping, players may treat it as a technique to eliminate their opponents off the track. However, not all opponents will use the ramp, as this obstacle only covers half of the road.
Another challenge which players may attempt is the Underdog, where they can try helping the weak AI to finish higher than the strong AI. In Moscow 2, AI Baptiste and Ahmed are exceedingly weak opponents, as they are the bottom HomeTrackers to start the race. Morgen and Roberts are the dominant AIs who are programmed to be solid overtakers, through both speed and accuracy.
Lumiere; Non-Deadly; Koop
Rossi; Underdog Challenge; Koop
Baptiste; Underdog Ahmed; Hyde
Lumiere vs Roberts; Normal; Hyde