|Grand Tour Racing 98 / Total Drivin / M6 / Gekisou|
|« Switzerland 2 »|
|Track Length:||5.6 miles|
|Top AI Contender(s):||Lumiere|
Switzerland 2 is raced in the reverse direction in clear weather. There is only one additional roadblock: a log pile, which acts like a S-turn.
At the start of this race, cars will be involved in a massive pileup created by AI Roberts. The pileup allows players to immediately attain a high position, assuming they pass through unharmed.
Switzerland 2 is a simple follow-up of the preceding level. The race is almost identical as the weather and track remains unchanged, with the exception of one additional lap and roadblock. There is one noticeable blemish in Level 2: the ridiculous pileup of cars in the beginning (ie. “BogeyStart”).
In the pileup, most of the AI opponents will end up on the right side of the barrier, giving later drivers a clear lane to the left. As this pileup is easy to avoid, players can quickly attain 2nd or 3rd place as soon as 10 seconds in. The race, for the most part, will feature a long chase between the player and AI Lumiere, the unperturbed race leader.
Xu; Semi-Rampage; Koop
Lumiere; 3 Lap Magic; Hyde
Rally cars have a top speed of between 130 to 140 mph.