Switzerland 2

Grand Tour Racing 98 / Total Drivin / M6 / Gekisou
« Switzerland 2 »
Morgen
Class: Rally
Weather: Sunny
Laps: 3
Track Length: 5.6 miles
Direction: 2
Top AI Contender(s): Lumiere
Wikia Article

Switzerland 2 is raced in the reverse direction in clear weather. There is only one additional roadblock: a log pile, which acts like a S-turn.

At the start of this race, cars will be involved in a massive pileup created by AI Roberts. The pileup allows players to immediately attain a high position, assuming they pass through unharmed.


Starting Positions

1 LM 2 RB 3 XU 4 IV
5 BP 6 AM 7 RS 8 MG



Walkthrough

Switzerland 2 is a simple follow-up of the preceding level. The race is almost identical as the weather and track remains unchanged, with the exception of one additional lap and roadblock. There is one noticeable blemish in Level 2: the ridiculous pileup of cars in the beginning (ie. “BogeyStart”).

Swit2 BogeyStart


In the pileup, most of the AI opponents will end up on the right side of the barrier, giving later drivers a clear lane to the left. As this pileup is easy to avoid, players can quickly attain 2nd or 3rd place as soon as 10 seconds in. The race, for the most part, will feature a long chase between the player and AI Lumiere, the unperturbed race leader.


Xu; Semi-Rampage; Koop

Lumiere; 3 Lap Magic; Hyde


Baptiste & Morgen Rally near the Start
Baptiste & Ahmed
Lumiere: 3 Lap Magic


Stats

Rally cars have a top speed of between 130 to 140 mph.

Opponent Lap1 Lap2 Lap3
1st HT 125 115 105
2nd HT 120 110 105
3rd HT 115 110 95
4th HT 110 105 100
5th HT 105 105 95
6th HT 115 115 105
Rossi 100 115 130
Morgen 112 112 112


Swit | Swit 1 | Swit 2 | Swit 3 | Swit 4 | Swit 5 | Swit 6 | Swit 7 |

Season L2: Moscow 2 |EI 2 | Swit 2 | Scot 2 | Egypt 2 | HK 2 |

GTR98 Site: Main

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