Hong Kong 7

Grand Tour Racing 98 / Total Drivin / M6 / Gekisou
« Hong Kong 7
Lumiere at the S-Turn
Class: Dakar
Weather: Storm
Laps: 3
Track Length: 6.1 miles
Direction: 2
Top AI Contender(s): Morgen, Rossi
Wikia Article

Hong Kong 7 is the special level that uses Dakars on a semi-sandy, predominantly concrete track – identical to Hong Kong 6. As the Dakars are significantly slower than Sports cars, this three-lap race may come across as slow-paced towards the end.

The Major Ramp must be tackled or bypassed before encountering the long sandy road. The small bridge is a bottleneck, but it doesn’t cause many cars to be Out when a Rampage is attempted.
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Starting Positions

1 BP 2 AM 3 RB 4 LM
5 IV 6 XU 7 RS 8 MG


Continue reading Hong Kong 7

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Egypt 6

Grand Tour Racing 98 / Total Drivin / M6 / Gekisou
« Egypt 6 »
Ivanov & the Twins - Barrierless Stretch
Class: Dakar
Laps: 3
Track Length: 7.5 miles
Direction: 2
Top AI Contender(s): Xu, Roberts
Wikia Article


Egypt 6 is the sunnier version of the preceding level. It is raced in the opposite direction with Dakars, and is the sixth and final level of Egypt.

This level’s track is very similar to Egypt 5, except there is now another Out Zone near the start; the first bridge has been broken to become a Deadly Ramp.

The starting positions have been arranged in a rather disorganized order. AI Xu & Roberts take pole positions in Egypt 6, and are the favorable teams to win the race.


Starting Positions

1 XU 2 RB 3 AM 4 BP
5 MG 6 LM 7 RS 8 IV


Continue reading Egypt 6

Egypt 5

Grand Tour Racing 98 / Total Drivin / M6 / Gekisou
« Egypt 5 »
Xu - Archaeological Dig
Class: Dakar
Weather: Sunset
Laps: 3
Track Length: 7.5 miles
Direction: 1
Top AI Contender(s): Morgen
Wikia Article

Egypt 5 lets Dakars onto the route of the bumpy stretch. It takes place in the sunset and is raced in the original direction.

The bumpy stretch is a rugged, 1.5-mile long path which must be tackled early in the race. However, it is possible to bypass half of this terrain via shortcut, as demonstrated in the video below.

This level opens up more accessible areas of Out Zones, as it removes the enclosing fence on the Valley of the Kings. There are no barriers on the S-turn either. Now cars risk falling off the long stretch, and will scale up two hills instead of taking the U-turns.


Starting Positions

1 BP 2 AM 3 RB 4 LM
5 IV 6 XU 7 RS 8 MG


Continue reading Egypt 5

Egypt 4

Grand Tour Racing 98 / Total Drivin / M6 / Gekisou
« Egypt 4 »
Ahmed, Ramp & Carcasses
Class: Dakar
Weather: Sunny
Laps: 3
Track Length: 6.9 miles
Direction: 2
Top AI Contender(s): Morgen, Baptiste
Wikia Article

Egypt 4 introduces Dakars on an identical track to Egypt 2. However, the level is raced in clear weather, and the starting positions have been rearranged.

The S-turn has its barriers partially removed, so cars may skip the second U-turn, and take the shortcut down after clearing the first U-turn. Most opponents do not recognize this shortcut in Level 4.

The bumpy stretch is not used in this level. It is replaced by the Non-Deadly Ramp; if a car fails to clear it and falls under, there are two possible routes back onto the track. But if too many other cars are under, they may block these routes.


Starting Positions

1 BP 2 AM 3 RB 4 LM
5 IV 6 XU 7 RS 8 MG


Continue reading Egypt 4

Easter Island 6

Grand Tour Racing 98 / Total Drivin / M6 / Gekisou
« Easter Island 6 »
Baptiste
Class: Dakar
Weather: Sunset
Laps: 3
Track Length: 5.2 miles
Direction: 2
Top AI Contender(s): Baptiste
Wikia Article

Easter Island 6 is raced with Dakars on a track that resembles Easter Island 5. It features a barrierless stretch in the big volcano, as its barriers have now been removed, making it possible for cars to fall Out into the lava.


Starting Positions

1 BP 2 AM 3 RB 4 LM
5 IV 6 XU 7 RS 8 MG


Continue reading Easter Island 6

Easter Island 5

Grand Tour Racing 98 / Total Drivin / M6 / Gekisou
« Easter Island 5 »
Morgen at the S-Turn
Class: Dakar
Weather: Sunny
Laps: 3
Track Length: 5.2 miles
Direction: 1
Top AI Contender(s): Baptiste, Ahmed, Morgen
Wikia Article

Easter Island 5 lets Dakars onto the route of Pua Katiki, a steep-sloped volcano known as the lava stretch.

There are now accessible Out Zones around the S-turn, as some of the red barriers from Level 4 have been removed. The new lava stretch is safely barricaded, meaning that unprovoked cars will be safe from falling Out.

This level can be played in Split-Screen mode, where there is a glitch (see video) that allows players to complete the race in under 30 seconds.


Starting Positions

1 BP 2 AM 3 RB 4 LM
5 IV 6 XU 7 RS 8 MG


Continue reading Easter Island 5

Easter Island 4

Grand Tour Racing 98 / Total Drivin / M6 / Gekisou
« Easter Island 4 »
Roberts - Tunnel Blockade
Class: Dakar
Weather: Storm
Laps: 3
Track Length: 4.3 miles
Direction: 1
Top AI Contender(s): Ahmed
Wikia Article

Easter Island 4 is a more treacherous version of the previous level. It is the only stormy level of Easter Island, raced in the original direction with Dakars.

This track resembles Easter Island 2, as the Ramp and other obstacles mark their returns in the race. However, the barriers inside the volcano are intact, decreasing the chances of a Full Rampage.


Starting Positions

1 BP 2 AM 3 RB 4 LM
5 IV 6 XU 7 RS 8 MG


Continue reading Easter Island 4

Easter Island 3

Grand Tour Racing 98 / Total Drivin / M6 / Gekisou
« Easter Island 3 »
Lumiere & Rossi
Class: Dakar
Weather: Sunny
Laps: 3
Track Length: 4.3 miles
Direction: 2
Top AI Contender(s): Baptiste
Wikia Article

Easter Island 3 introduces Dakars on a track identical to Easter Island 1, but in the reverse direction.


Starting Positions

1 BP 2 AM 3 RB 4 LM
5 IV 6 XU 7 RS 8 MG


Continue reading Easter Island 3